![]() ![]() When playing with a high Perception, it is possible to "sense" the enemies even before they come into view. Perception determines how far away enemies can be detected on the compass (enemies show as red bars). Modifies: Explosives, Lockpick and Energy Weapons skills. to 6:00 p.m.)Īgility 6, Pilot 60%, Unavailable to deathclaws and dogs ![]()
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